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  • Home
  • Boys Football Tournament
    • 1st-2nd Grade Boys
    • 3rd-4th Grade Boys
    • 5th-6th Grade Boys
    • 7th-8th Grade Boys
    • HS Freshmen Flag Football
    • High School Flag Football
  • Girls Football Tournament
    • 4th-5th Grade Girls
    • 6th-8th Grade Girls
    • High School Girls
  • All Age Sign Up Page
    • Sign Up Page
    • Flag Football Rules
    • Tournament Location
  • Past Events
    • Past Events

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Flag Football Rules

League Rules

 

GENERAL RULES FORMAT:

Rules

  • 7 on 7 format  
  • NO pass rush, just a 4 second sack count. Emphasis on the pass game and run game limitations.
  • All run plays must be 'outside the tackle'
  • Center is optional, QB may self snap from the line of scrimmage, Center is not eligible
  • Backward laterals are allowed anywhere on the field
  • After a handoff or a pitch the Quarterback is allowed to catch a ball
  • Passes behind the line of scrimmage are allowed (screens, bubble routes, etc.)
  • Quarterback & Center exchanges must be between the legs (traditional) and can either be under center or out of shotgun
  • All flags must be on a players hips fully accessible
  • Mouthpieces are required for all players on the field
  • Shoes must be cleats only, no metal spikes
  • All teams must be in uniform with jerseys tucked in.  Players without a Team Jersey cannot participate.  No one is allowed to randomly add players to their roster.  Compression sleeves, wrist bands, head bands, gloves, etc. are allowed but must be in conformity with your team theme colors.  At the discretion of our officials you may be asked to remove them if they are deemed in conflict.
  • no necklaces or earings should be worn during play
  • no headphones, earphones, buds, etc. are allowed during play

First Downs

Offenses have 3 downs to get to the first down marker (20 yards).  Otherwise there is a change of possession.  If the offensive team gets a first down they then have 4 downs to score a TD.  There are no run zone limitations.  Offensive teams are free to run or pass as they see fit.  Runs must be outside the tackles.  There is no punting.   On any change of possession the offense will reset at the beginning line of scrimmage.

Other Guidelines

Interceptions = change of possession only.  An interception cannot be advanced for a TD.  However an Interception does equal 2 points for the Defense and contributes to the total score.


Length of Game:  Games are 40 minutes in duration with (4) 10 minute quarters.  Half Time is 5 minutes.  Running Clock.  Each team gets (2) 1 minute Timeouts per half.


**Minimum Play Rule: Coaches are responsible for their own substitution patterns.  Air7 does not intervene.

Extra Points

After a Touchdown the offense has the option to go for "1" point from the 5 or "2" points from the 10.  Interceptions by the defense do count on extra points as well.

No Punting

League Rule Exceptions

This will be 7 on 7.  7 defenders.  Offense is 6 players + center.  The center is not eligible for pass catching.  The offense may utilize a self snap & employ 7 players instead of 6.  But Quarterback would need to self snap at the Line of Scrimmage and take a minimum 3 step drop.

League Time Clock is 3.7 seconds.  No pass rush.


High School Teams/Club Teams/Travel Teams are free to register multiple teams from the same chapter/school/club.  We will simply name you a secondary color (example: Damien Green, Damien Gold) (REV Red, REV White) (TNT Red, TNT Black).  Each team is responsible for Team Fee.


High School Teams may also register Freshmen & Varsity Teams as such.  And we will categorize you to the best of our ability to compete against other teams in the same category/age range.

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